Spawn Zone System#
After a break, development has resumed with plans for a wave and spawning system rework. The new approach will utilize Spawn Zones instead of individual spawn points. Spawn Zones are easier to set up, fine-tune, and debug, offering greater flexibility and variety in enemy placement. This change will make enemy spawns less predictable and enhance gameplay diversity.

Arena Bounds and Spawn Points#
Designed a new arena with dimensions of 60 x 40 units, featuring 8 dedicated enemy spawn points, 2 mixed spawn points, and 3 buff spawn points. This arena will support both Infinite and Campaign game modes, providing a versatile environment for varied gameplay experiences.

Enemies Now Spawn in Zones#
Enemies now spawn within designated Spawn Zones. As part of the wave and spawn system rework, enemy placement is randomized within these areas, adding greater variety and unpredictability to gameplay.

