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Spawn System Rework and Arena Design

· 1 min

Spawn Zone System
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After a break, development has resumed with plans for a wave and spawning system rework. The new approach will utilize Spawn Zones instead of individual spawn points. Spawn Zones are easier to set up, fine-tune, and debug, offering greater flexibility and variety in enemy placement. This change will make enemy spawns less predictable and enhance gameplay diversity.

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Arena Bounds and Spawn Points
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Designed a new arena with dimensions of 60 x 40 units, featuring 8 dedicated enemy spawn points, 2 mixed spawn points, and 3 buff spawn points. This arena will support both Infinite and Campaign game modes, providing a versatile environment for varied gameplay experiences.

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Enemies Now Spawn in Zones
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Enemies now spawn within designated Spawn Zones. As part of the wave and spawn system rework, enemy placement is randomized within these areas, adding greater variety and unpredictability to gameplay.

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