Overview#
I Want My Toys is a multiplayer game originally created during a game jam sponsored by TLM Partners. Our team won the competition, and the company acquired the idea to continue development professionally.
Achievement#
🏆
Game Jam Winner — Our prototype impressed TLM Partners enough that they acquired the project for commercial development.
My Contributions#
P2P Multiplayer Implementation (Photon)#
I implemented the online multiplayer system using Photon PUN (Photon Unity Networking):
- Room Management: Lobby system for creating and joining game sessions
- Player Synchronization: Real-time position and state sync across clients
- RPC Communication: Remote procedure calls for game events and interactions
Player Mechanics#
Developed the core player mechanics including:
- Movement System: Responsive character controls
- Interaction Logic: Player-to-object and player-to-player interactions
- State Management: Player states synchronized across the network
Asset Integration#
Handled the integration of art and audio assets into Unity:
- Sprite setup and animation configuration
- Audio system implementation
- UI element integration

